Nintendo does not plan to cut prices of its popular Wii gaming console or DS handheld-game system anytime soon, the company's president...

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TOKYO — Nintendo does not plan to cut prices of its popular Wii gaming console or DS handheld-game system anytime soon, the company’s president said Friday.

While the price of hardware is usually reduced over time, that could leave gamers who bought early feeling ripped off, Satoru Iwata said a day after the company reported record annual profits.

“I don’t think that model is correct,” Iwata said, despite signs that sales of the DS may be tapering off.

The Wii retails for about $250 in the U.S. and 25,000 yen in Japan, unchanged since its launch in November 2006.

In contrast, Sony has slashed the price of its 20-gigabyte PlayStation 3 twice so far to boost demand.

Nintendo expects to sell 28 million DS units this year through March 2009, down from 30.3 million last year.

Iwata said that while sales in Japan have slowed, the DS maintains strong momentum in the U.S. and Europe, with room for growth. The DS Lite sells for $129.99 in the U.S.

Nintendo’s main focus is to keep gamers playing by continually offering new software, services and accessories. He hinted there were new projects in the pipeline, but didn’t elaborate.

“Our biggest fear is for people who have bought the DS to shut it away in a closet,” Iwata said. “We want people to use it in their everyday lives.”

Still, the falloff in DS sales is a main reason why the company tempered its growth expectations this year after a nearly 48 percent surge in net profit last fiscal year to $2.5 billion and a 73 percent gain in global revenue to $16.2 billion.

“The speed last year was beyond our expectations,” Iwata said.

For this fiscal year, Nintendo projects a 26.3 percent rise in net profit and just a 7.6 percent increase in sales. It pegs a modest 8.8 percent climb in operating profit.

Like all Japanese exporters, Nintendo is wrestling with a stronger yen that threatens to erode the value of overseas sales, which accounted for 81 percent of total revenue last year.

Nintendo’s main driver of growth this year, then, looks to be the Wii — a runaway hit that has outsold Sony’s PlayStation 3 and Microsoft’s Xbox 360 since its release in November 2006.

With easy-to-play games and motion-detecting controllers, the Wii has done well by attracting new and casual gamers, including women and senior citizens.

Consumers around the world have snapped up nearly 24.5 million of the consoles so far, and Nintendo says it expects to sell 25 million units this year, even with a gloomy outlook for the global economy.

“Historically, the video game business hasn’t been influenced by economic swings,” Iwata said, adding that in tight economic times, people often opt to stay home and play video games rather than go out.

Nintendo will release several new games this spring, including a racing game called the Mario Kart Wii, due out next week.

The Wii Fit exercise game, which has sold well in Japan, will also make its debut soon in the U.S. and Europe.