Admit it. You've taken thousands of pictures with your digital camera, and no one has ever seen most of them. You meant to upload them to...

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Admit it. You’ve taken thousands of pictures with your digital camera, and no one has ever seen most of them.

You meant to upload them to your hard drive and e-mail them to friends. Maybe even print some out for a scrapbook. You’ll get to it eventually.

Kodak’s new EasyShare-One camera is designed to stop the procrastination. It can jump online via any wireless hotspot and send photos via e-mail to friends.

You can also use it to order prints online or to print photos at home over your own wireless network.

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The camera’s $600 price is far steeper than most 4-megapixel models. Kodak itself sells a 4-megapixel, pocket-size camera for $250.

You’re paying for convenience and quality. And if that’s worth the investment to you, the EasyShare-One delivers.

Its 3-inch, high-resolution LCD screen is vibrant and rich, even outdoors. Its menu options and navigation require you to study the manual a bit, but they’re fairly easy to get the hang of.

And the camera is so seamlessly tied to Kodak’s EasyShare Web site that it’s a breeze to send photos to friends directly from the camera.

Measuring 4 inches wide and an inch thick and weighing 8 ounces, the camera is small enough for your pocket or purse, though there are certainly tinier cameras on the market.

It’s important that this camera be as small and light as possible, since it’s meant to be a constant companion.

The vibrant display lends itself well to playing slide shows, either from your latest snapshots or from the albums you or your friends have uploaded to the EasyShare site.

The only drawback, of course, is that you can use only the EasyShare site. Users of other photo-sharing services such as Snapfish will have to change their allegiances to use this camera, which is, of course, what Kodak wants.

The camera uses a thin, tiny wireless card to connect to a Wi-Fi network.

The software makes this easy, searching for networks in range, allowing you to select one and then bringing up a keyboard on the display if there are any password requirements.

You can use the stylus tucked into the right side of the camera to hunt and peck.

This is also the way you enter e-mail addresses to share photos with friends, and you can assign nicknames to them to select them quickly.

The camera has a slot for a memory card, but its 256 megabytes of internal memory include space to store 100 e-mail addresses.

“Myst V: End of Ages”

Cyan Worlds/Ubisoft


One of the longest-running and most popular PC game series of all time is coming to an end.

The aptly named “Myst V: End of Ages” offers some closure to fans who became captivated by the beautiful but challenging point-and-click adventure games — many as far back as the original “Myst” in 1993 for the Macintosh and Windows platforms.

Though not without a few shortcomings, the fifth and final game in the series is a worthy conclusion.

Without spoiling the story, which is one of the franchise’s greatest strengths, “End of Ages” begins as you’re chosen to restore the lost empire of the troubled D’ni civilization by traveling to four unique worlds, or “ages.”

Ultimately, players are forced to make a decision that will affect the future of its people.

Game play has remained the same over the years: Players navigate surreal worlds from a first-person perspective, solve increasingly tough logic puzzles and, in a departure from the original game, must interact with lifelike characters who can help or hinder progress.

Unlike past games, however, you can choose from one of three ways to control your character: the classic click scheme, a “free look” mode that lets you move around using the W, S, A and D keys; and a third that serves as a hybrid between the two for newbie players.

While both graceful and gratifying, “End of Ages” isn’t a perfect adventure.

Players may find themselves bored with the lengthy and overly dramatic character dialogue that makes up a good part of game.

Also, while the game makers are finally letting players move around the world freely instead of the often-criticized “slideshow” view of these beautiful worlds, “End of Ages” is ironically less interactive than past games.

Fortunately, these complaints do not take away much from this grand finale.

“Myst” fans may be disappointed their favorite adventure series has come to an end, but they won’t be disappointed with this game.

— Marc Saltzman

Gannett News Service